Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoD AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM Cp CA CEoM D(wKr) D+E D+K D+ D+A D+D D+E+E+E D+I D+M D+M D+N D+S D DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GW GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE NPEESV OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Rhami'kais trade in their four scimitars for a single weapon: the spear. With this, Rhami'kais attain more power and precision with their attacks but at the loss of speed. RhamiKais, charismatic and as sentient as humans, lead others into combat, organizing attacks with timing and skill. Rhami'kais also can launch magical attacks through their eyes that drain the strength and life of opponents into their own.
Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defense. During battle, this unit can drain life from victims to renew its own health. This unit regenerates, which allows it to heal as though always stationed in a village. The unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | Rhami Dimensional Gate 2 |
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Advances to: | Ho’rhami |
Cost: | 32 |
HP: | 42 |
Movement: | 5 |
XP: | 110 |
Level: | 2 |
Alignment: | neutral |
ID | I8 Ak_RhamiKai |
Abilities: | leadership, regenerates |
devine spear blade | 9 - 3 melee | firststrike | |
devine spear pierce | 15 - 1 melee | precision | |
gaze arcane | 8 - 2 ranged | magical drains |
Resistances: | |
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blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | -10% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | - | 0% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | - | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | - | 0% |
Village | 1 | 60% |